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 Kingdoms Live Quest Guide

Quests Overview
Quests are an easy way to gain gold and experience. Every quest has a different prerequisite that may include:
  • Minimum Army Size
  • Minimum Available Mana
  • Minimum Equipment
  • Loot Item received from another Quest
Completing a Quest earns you a random amount of Gold (based on a range) and a set number of Experience Points. Additionally, completing specific quests may randomly earn you Loot.

Quests Strategy ** Updated **
In general, if your goal is to maximize gold from quests, then focus on the Gold / Mana value of the quests. If your goal is to maximize experience points from quests, then focus on the Exp / Mana value of the quests.

It is worth noting that some of the higher level loot items are better than can be purchased in the armory. Unfortunately, they have high mana requirements and low drop rates. Depending on your strategy, it may be worth allocating some additional points toward mana in order to be eligible to complete these new loot quests.

Quests Table
The following is a list of all available Quests in Kingdoms Live.


Location Quest Level Mana Army Size Gold Avg Exp Exp / Mana Gold / Mana Loot Requirements
Plains Fight Soldier 1 1 1 4 1 1.000 4    
Plains Collect Lumber for the Village 1 3 1 13 3 1.000 4 Flaming Arrow (1) Dagger
Plains Attack Bandit Camp 1 5 1 50 5 1.000 10   (1) Dagger
Plains Train Village Militia 2 7 2 36 8 1.143 5   (1) Wooden Staff, (1) Small Wooden Shield
Plains Rid Village of Bandits 3 4 1 24 4 1.000 6 Bandit Leader's Location (1) Short Sword, (1) Tunic
Plains Defeat Bandit Leader 4 6 2 35 6 1.000 6 Poison Dagger (2) Wooden Hatchet, (1) Bandit Leader's Location
Plains Attack Band of Soldiers 5 9 2 60 10 1.111 7   (1) Fireball
Plains Investigate Goblin Tracks 6 10 2 70 10 1.000 7   (2) Wooden Staff, (2) Leather Helm
Plains Learn Blacksmithing 7 8 3 63 9 1.125 8   (2) Short Sword, (2) Small Wooden Shield
Highlands Save Prince from Goblins 8 7 4 60 7 1.000 9   (2) Longbow, (1) Leather Armor
Highlands Search Mountains for Lost Relic 9 9 5 95 9 1.000 11   (3) Wooden Hatchet, (2) Leather Armor
Highlands Attack Group of Goblins 10 12 7 140 13 1.083 12 Key to Goblin Lair (3) Longbow, (1) Force Shield
Highlands Trail Soldiers to Mountain Outpost 11 13 8 110 18 1.385 8   (3) Short Sword, (3) Leather Armor
Highlands Invade Mountain Outpost 12 10 10 138 12 1.200 14   (2) Short Sword, (2) Fireball
Highlands Escort Mountain Villagers down the Mountain 13 12 11 180 14 1.167 15   (1) Double Edged Axe, (1) Iron Helm
Highlands Visit Mountain Seer 14 14 12 230 15 1.071 16   (3) Short Sword, (1) Chain Mail
Highlands Infiltrate Goblin Lair 15 20 15 500 20 1.000 25   (2) Double Edged Axe, (3) Small Wooden Shield, (1) Key to Goblin Lair
Highlands Kill Goblin Guards 16 18 25 725 19 1.056 40   (3) Double Edged Axe
Highlands Defeat Goblin Leader 17 21 18 750 21 1.000 36 Goblin Sword (4) Short Sword, (1) Lightning
Highlands Intercept Communication from Wizard   22 19 1,300 16 0.727 59   (5) Fireball, (1) Goblin Sword
Forest Explore the Dark Woods 20 23 20 1,100 25 1.087 48   (2) Chain Mail, (2) Force Shield
Forest Fight Deadly Spiders in the Woods   19 21 650 28 1.474 34   (1) Deadly Crossbow, (2) Lightning
Forest Escape from Baby Dragons 23 24 22 1,450 25 1.042 60   (2) Iron Helm, (1) Polymorph
Forest Assault Barracks 25 25 26 1,800 27 1.080 72 Mace (3) Double Edged Axe, (1) Polearm of Swiftness, (3) Chain Mail
Forest Escape the Wizard's Dark Magic 26 30 27 1,650 36 1.200 55   (2) Polearm of Swiftness, (2) Aegis Shield
Forest Follow Wizard's Henchmen 27 26 28 2,200 27 1.038 85   (1) Ogreslayer, (2) Polymorph
Forest Stop Wizard's Experiments 30 28 30 2,750 30 1.071 98   (2) Ogreslayer, (4) Iron Helm
Forest Slay Black Dragon 33 32 32 3,600 34 1.063 113   (3) Polearm of Swiftness, (1) Plate Mail, (1) Blizzard
Forest Raid the Wizard's Temple 35 35 34 4,400 35 1.000 126   (4) Ogreslayer, (3) Plate Mail
Forest Help Prisoners Escape from Temple 38 40 39 5,600 40 1.000 140   (3) Deadly Crossbow, (3) Aegis Shield
Forest Defeat Wizard 40 42 42 6,500 47 1.119 155 Petrify (2) Mithril Sword, (2) Mithril Shield, (2) Blizzard
Tundra Defend Against King's Assassins   44 45 4,400 58 1.318 100   (1) Mithril Lance, (1) Mithril Armor, (1) Teleport
Tundra Fend off King's Soldiers 45 45 48 7,500 50 1.111 167 Royal Armor (4) Deadly Crossbow, (3) Mithril Sword, (5) Plate Mail
Tundra Liberate Town from the King 48 48 50 9,000 52 1.083 188 Jeweled Gauntlets of Power (6) Ogreslayer, (3) Mithril Shield, (3) Mithril Helm
Tundra Spy on the King 52 50 55 13,000 54 1.080 260   (3) Rod of Destruction, (5) Mithril Helm, (3) Invisibility
Tundra Escape from Dungeon 56 54 58 12,500 55 1.019 231   (6) Mithril Lance, (6) Dragon Shield, (6) Invisibility
Tundra Crush King's Army 60 58 100 29,500 60 1.034 509 Spear of Roaring Thunder (8) Chaos Blade, (4) Runic Helm, (5) Inferno
Tundra Take over King's Armory 65 60 70 31,000 62 1.033 517 Reflective Shield of Water (4) Dragon's Fang, (8) Shield of Illusion, (4) Heavenly Restoration
Tundra Storm the Castle 70 65 76 48,500 68 1.046 746   (5) Dragon's Fang, (3) Dragon Eye, (3) Tidal Wave
Tundra Fight the Royal Guards   68 78 33,000 88 1.294 485 Frostbite Helm (15) Chaos Blade, (10 Inferno, (1) Reflective Shield of Water
Tundra Infiltrate the Inner Cloister   70 80 63,500 75 1.071 907 Key to King's Chamber (12) Dragon Helm, (12) Dragon Mail, (1) Spear of Roaring Thunder
Tundra Defeat Elite Bodyguards   72 120 78,000 78 1.083 1083 Deathly Frost Armor (15) Devil's Axe, (15) Shield of Illusion, (1) Key to King's Chamber
Tundra Defeat the King 80 75 84 85,000 80 1.067 1133 Imperial Ice Sword (5) Death Curse, (2) Spear of Roaring Thunder, (2) Poseidon's Wrath
Seashore Cut Supply Lines Off from the Castle 50 49 52 15,500 34 0.694 316   (2) Venomous Serpent Bow, (2) Dragon Helm
Seashore Destroy King's Merchant Fleet 55 65 56 20,000 80 1.231 308 Poseidon's Wrath (2) Chaos Blade, (5) Comet, (2) Inferno
Seashore Defeat Sea Monsters   88 62 38,500 57 0.648 438 Summon Sea Monster (5) Venomous Serpent Bow, (4) Shield of Illusion
Seashore Raise an Army   56 64 26,000 58 1.036 464   (5) Rod of Destruction, (5) Dragon Helm, (5) Dragon Mail
Seashore Interrogate Royal Commander about the Imperial Castle   62 74 38,500 66 1.065 621   (10) Rod of Destruction, (7) Venomous Serpent Bow, (2) Death Curse
Seashore Establish your Kingdom throughout the Land   100 95 102,500 96 0.960 1025   (1) Deathly Frost Armor, (1) Imperial Ice Sword, (1) Frostbite Helm
Seashore Put Down Uprising   82 110 137,500 91 1.110 1677   (12) Devil's Axe, (10) Heavenly Restoration, (5) Jeweled Gauntlets of Power
Seashore Crush Rebel Armies 95 84 125 150,000 95 1.131 1786   (15) Dragon Mail, (5) Sea Serpent, (5) Spear of Roaring Thunder
Seashore Defeat Rebel Leader 100 85 140 190,000 98 1.153 2235   (20) Runic Helm, (8) Death Curse, (10) Poseidon's Wrath
Seashore Withstand Dragon Army Attack 150                

Exp / Mana: Calculates how much experience you will receive per Mana point spent on a Quest.
Gold / Mana: Calculates how much Gold (based on the average of the range) you will receive per Mana point spent on a Quest.

 
 

 
 

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