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Kingdoms Live Equipment Strategy Guide


Note: The term "Equipment" as used in this guide refers to all the armory items (weapons, armor and spells).

The new items are significantly more expensive than before. While the basic strategy remains the same, it is advised that you camp out for as long as possible at the various Land unlock levels (7,10,15,20,30,40,50,60) in order to afford the new equipment.

Armory Items Overview
Armory Items (Equipment and Spells) are used when completing Quests or Fighting. As your character increases in level, more powerful equipment become available.

In Kingdoms Live, equipment is grouped into three categories:
  • Weapons
  • Armor
  • Spells
These categories are important because each army member can ONLY use up to 1 of each category of equipment.

Example: I have 12 army members and 9 Weapons, 24 Armor and 15 Spells. When fighting, my army will only use 9 Weapons, 12 Armor and 12 Spells. The extra equipment items are NOT used.

Equipment has the following components:
  • Attack: Used to calculate your Attack points when Attacking
  • Defense: Used to calculate your Defense points when Defending
  • Cost: Purchase Price (can be sold for 50% of cost)
  • Upkeep: ** IMPORTANT ** The amount that it costs to maintain that equipment per income cycle.

Equipment Strategy
Equipment upkeep costs and varying attack and defense points make them one of the most important strategic elements of the game. Deciding when to buy equipment and which equipment to buy can significantly impact your long term success in the game.

Upkeep versus Income
The primary purpose of building a large income stream is to enable the purchase and upkeep of equipment. However, most higher level equipment has an upkeep cost that directly reduces your income stream. This lost income can never be recovered and it occurs every income cycle which means that a total upkeep cost of 8,000 per income cycle would result in losing at least 192,000 per day in lost income. Upkeep costs are commonly calculated as a % of your income stream. I personally like to keep my upkeep at 20% or less of my income - but this can vary depending on your playing style.

Slow Down - Build Income
If you find that upkeep costs are having a significant impact on your income, then it may be time to slow down your character leveling and allow your income to build. This problem will only get worse as you advance in level and the costs grow geometrically (and your opponents are much stronger). This problem is compounded when you realize that each level that your character advances would require you to purchase up to 15 additional armory items (5 of each) assuming you want to maximize your fighting potential. 

Purchase Strategically
When deciding what equipment to buy, you need to carefully consider the equipment's Upkeep, Attack and Defense and whether it is even necessary to upgrade your equipment. Assuming you can afford to buy the equipment, cost should not be a factor in your decision making as it is only a one time expenditure. Keeping in mind the reduction in income from upkeep, it does not always make sense to buy the best available equipment. 

If you are winning most of your fights with your current equipment, then it may make more strategic sense to not increase your upkeep and allow your income to build at a faster rate.

Maximize Your Fighting Potential
Because the game allows each army member (up to 5 per level) to use 1 of each equipment type when fighting, you should always make sure that everyone has at least 1 piece of equipment from each category that can be utilized in a fight. It does not have to be the best available equipment, but they should at least have something to fight with.

Attack and Defense
Each equipment item has an attack and defense score that is used to calculate the results of a fight. Only the attack score is used when you initiate an attack while only the defense score is used when you are attacked. If you are losing fights that you initiate, it may make sense to purchase equipment that increase your attack score in order to increase your chance of success. Conversely, if you are losing when you get attacked, you may want to increase the defensive point value of your equipment.

Doubling up on Equipment
** NOTE: As it stands, I do not recommend this unless you are insanely wealthy **
If you look closely at the attack and defense values for the different equipment, you will find that some of them are more attack orientated or defense orientated. This means that you may find it makes sense to "double up" on certain equipment in order to maximize both your attack and defense potential. This makes strategic sense because the game automatically chooses the best available attack equipment when you are attacking and the best available defense equipment when you are defending.

Example: I have 3 army members and 4 Fireball Spells (Atk 3, Def 3) and 2 Force Shield Spells (Atk 1, Def . If I attack, I will automatically use 3 Fireball Spells. If I defend, I will automatically use 2 Force Shield Spells and 1 Fireball Spells.

It is important to remember that there is no "perfect" strategy for acquiring equipment. These are just guidelines that every player can adapt to fit their own playing style.

Equipment Table
The following is a complete list of all equipment available in Kingdoms Live including those that can be received as Loot for completing missions. Please note that promotional equipment is not included because they can not be acquired within the game. For pictures of Loot items, see the Kingdoms Live Loot Guide

Category Equipment Cost Upkeep Attack Defense
Weapons Dagger 5 0 1 0
Weapons Short Sword 12 0 3 1
Weapons Wooden Staff 30 0 2 2
Weapons Wooden Hatchet 40 0 3 1
Weapons Longbow 60 0 2 3
Weapons Broad Sword 100 0 3 3
Weapons Double Edged Axe 250 5 6 4
Weapons Polearm of Swiftness 800 10 12 10
Weapons Ogreslayer 1,500 20 14 13
Weapons Deadly Crossbow 2,200 40 18 10
Weapons Mithril Sword 4,000 75 17 18
Weapons Rod of Destruction 6,000 125 25 15
Weapons Mithril Lance 8,500 200 24 23
Weapons Venomous Serpent Bow 14,000 320 39 14
Weapons Chaos Blade 22,000 480 30 30
Weapons Devil's Axe 34,000 750 44 24
Weapons Dragon's Fang 56,000 1,200 42 36
Weapons Dragon Eye 90,000 1,800 72 18
Weapons Flaming Arrow Loot 0 2 1
Weapons Poison Dagger Loot 0 3 2
Weapons Goblin Sword Loot 5 5 5
Weapons Mace Loot 0 8 7
Weapons Poseidon's Wrath Loot 4,800 74 40
Weapons Spear of Roraring Thunder Loot 7,500 86 52
Weapons Imperial Ice Sword Loot 12,000 100 100
Armor Small Wooden Shield 4 0 0 1
Armor Tunic 25 0 1 2
Armor Leather Helm 45 0 2 3
Armor Small Iron Shield 75 0 1 7
Armor Leather Armor 120 0 4 6
Armor Chain Mail 225 5 5 8
Armor Iron Helm 400 10 5 12
Armor Plate Mail 700 15 6 15
Armor Aegis Shield 1,100 25 5 18
Armor Mithril Shield 2,000 45 8 20
Armor Mithril Helm 3,200 80 14 17
Armor Mithril Armor 5,500 140 15 25
Armor Dragon Shield 8,000 200 10 35
Armor Dragon Helm 13,000 300 13 38
Armor Dragon Mail 21,000 460 15 43
Armor Shield of Illusion 32,000 740 8 56
Armor Runic Helm 54,000 1,200 22 52
Armor Royal Armor Loot 120 17 22
Armor Jeweled Gauntlets of Power Loot 1,500 44 40
Armor Reflective Shield of Water Loot 4,200 18 92
Armor Frostbite Helm Loot 5,600 43 79
Armor Deathly Frost Armor Loot 7,200 52 88
Spells Fireball 120 2 3 3
Spells Force Shield 250 5 1 8
Spells Lightning 400 12 7 4
Spells Polymorph 800 25 5 10
Spells Blizzard 1,800 50 14 8
Spells Invisibility 4,000 120 10 22
Spells Comet 8,500 300 26 19
Spells Teleport 20,000 1,000 25 42
Spells Inferno 42,000 2,000 55 26
Spells Heavenly Restoration 76,000 3,600 15 81
Spells Tidal Wave 140,000 5,600 78 34
Spells Death Curse 270,000 8,000 107 23
Spells Petrify Loot 270 22 20
Spells Summon Sea Monster Loot 19,000 105 75
 
 
 

 
 

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